Projemizin İki Yıllık Faaliyetleri TÜRSAB Web Sayfasında Tanıtıldı

Tourboost Proje Ortağımız Konya Necmettin Erbakan Üniversitesi’nin Tourban Projesi Hakkında Duyuru

2016-2018 döneminde Avrupa Birliği Eğitim ve Gençlik Merkezi Başkanlığına sunulan 52 adet başvurudan bağımsız dış uzmanlar tarafından yapılan içerik değerlendirmesi sonucu 197.700 E’luk bütçeyle 12 adet başvuru arasına girerek Erasmus+ Yüksek Öğretim Stratejik Ortaklıklar (Yenilik Geliştirme) Programı çerçevesinde kabul edilen “TOURBAN-Tourism Urban & Social Tapestry-Developing Soft & ICT/Mobile Learning Skills” başlıklı projenin koordinatörü Necmettin Erbakan Üniversitesi (Turizm Fakültesi) olup, proje ortakları Konya Büyükşehir Belediyesi, Konya Bilim Merkezi, Stichting PRIME (Hollanda), INCD Turism (Romanya), ve InEuropa (İtalya)’dan oluşmaktadır.

TÜRSAB Haber Metni

DİJİTAL ÇAĞ VE BİLİM İLETİŞİMİNDE OYUNLAŞTIRMA VE HİKÂYELEŞTİRME TEMALI ETKİNLİK DÜZENLENDİ

BİLİM MERKEZİNİN TURİZM SEKTÖRÜNDEKİ ROLÜ

DİJİTAL ÇAĞ VE BİLİM İLETİŞİMİNDE OYUNLAŞTIRMA VE HİKÂYELEŞTİRME TEMALI ETKİNLİK DÜZENLENDİ

Erasmus+ Yüksek Öğretim Stratejik Ortaklık Programı çerçevesinde AB Bakanlığı Ulusal Ajansı tarafından Necmettin Erbakan Üniversitesi, Konya Büyükşehir Belediyesi ve Konya Bilim Merkezi ortaklığında desteklenen “ TOURBAN-Tourism Urban & Social Tapestry-Developing Soft & ICT/Mobile Learning Skills- Kentsel Turizm & Sosyal Doku- Mobil Öğrenme Becerilerinin Geliştirilmesi” başlıklı proje kapsamında 6 Temmuz 2018 tarihinde Konya Bilim Merkezi’nde “Bilim İletişiminde Oyunlaştırma ve Hikâyeleştirme” konulu bir program düzenlendi. Programa Türkiye’nin farklı illerinden Bilim Merkezleri, müzeler, temalı parklar ve üniversitelerden 100’den fazla temsilci katıldı. Turizm bağlamında Bilim Merkezlerinin yeri ve önemine yönelik Türkiye’de gerçekleştirilen ilk etkinlik olması açısından da ayrı bir öneme sahip olan programa yoğun ilgi gösterildi.

Bilim Merkezi Etkinlik Haberi
yenihaberden.com
konya.bel.tr

SCIENCE CENTERS AS A TOURISM ASSET

6TH OF JULY MULTIPLIER EVENT
SCIENCE CENTERS AS A TOURISM ASSET
Developing new services and experiences for the visitors

Konya Science Center as part of the TOURBAN organized a multiplier event focus on understanding what the visitor talks about the quality of our tourism services and how the experience interface is happening, what he thinks, what he likes, how he feels. The project title reflects this concept. This event is not organized in a traditional way since tourism has a clear impact on the local economy where education and tourism business have to walk together. It is a unique and transformative experience where invited people to gather in a setting dedicated to creativity, entrepreneurship, trends and technology.

It is a unique and transformative experience where invited people to gather in a setting dedicated to creativity, entrepreneurship, trends and technology. Through a varied programme of chats, roundtables, workshops, networking and shows. Tourban brings together national and international speakers so that they may share their experience, knowledge and time with the participants. A meeting where education and tourism will be the centre of attention.


Multiplier Event Flyer
Participant Lists 
Liste-Bilim Merkezi Adres

Bilim İletişiminde Oyunlaştırma ve Hikâyeleştirme

Necmettin Erbakan Üniversitesi, Konya Büyükşehir Belediyesi ve Konya Bilim Merkezi ortaklığında gerçekleştirilen ‘’Kentsel Turizm & Sosyal Doku – Mobil Öğrenme Becerilerinin Geliştirilmesi’’ adlı Erasmus+ stratejik ortaklık projesi kapsamında Konya Bilim Merkezinde, “Bilim İletişiminde Oyunlaştırma ve Hikayeleştirme” konulu bir gün sürecek program düzenlemeyi planlıyoruz. Continue reading “Bilim İletişiminde Oyunlaştırma ve Hikâyeleştirme”

The Outcomes of IO4

BUSINESS MODEL – TURKEY
AstroFest

Beside cultural tourism, other types of tourism should also be developed in order to provide tourist demand during the off seasons. With its unique atmosphere and with a dizzying array of stars and constellations blanketing the night skies, Cappadocia, with its light pollution-free locations and clear skies, offers you the serenity of stargazing.

Business Model Flyer

AstroFest
Bu etkinlik iş planı ile astronomi ve sanat birleştirilerek dezavantajlı grupların da yararlanabileceği Astronomi Sanat (Astrosanat) Atölyesi oluşturulması ve bu atölyede uygulanan programın sonunda Astronomi Festivalinin (Astrofest) düzenlenmesi hedeflenmektedir.
İş Modeli Örneği

BUSINESS MODEL ITALY
THE AIRBNB EXPERIENCE AND GAMMO BY INEUROPA SRL ITALY
Based on our personal experiences, we decided to fill the business model canvas related to the opening and running of an Airbnb in Modena (Emilia-Romagna region) and Pescia (Tuscany region), two different locations in Italy. The BMC allowed us to identify all the elements related to the start-up actions, to the running actions, and to the key relations to be created in order to guarantee a sustainability of the business itself and its success.An Airbnb is a new way of renting own properties (being spare flats/houses or rooms) through an online platform.

Business Model Flyer

L’ESEMPIO DI UN AIRBNB E GAMMO DA INEUROPA SRL (ITALIA)
Sulla base delle nostre esperienze personali, abbiamo deciso di compilare il business model canvas in relazione all’apertura e alla gestione di un Airbnb a Modena (regione Emilia-Romagna) e Pescia (regione Toscana), due diverse località in Italia. il Business Model Canvas ci ha permesso di identificare tutti gli elementi relativi alla fase di start-up dell’attività, alla gestione e alle relazioni chiave da creare per garantire la sostenibilità e il successo del business stesso. Un Airbnb rappresenta una modalità nuova di affittare i propri immobili (che siano appartamenti vuoti, case o stanze) attraverso una piattaforma online.
Volantino Modello Aziendale

BUSINESS MODEL ROMANIA
“BUCHAREST – PLAY THE STORY” MOBILE APP
After the launch of the “Bucharest – Play the story” game, INCDT plans to develop and launch the mobile application with the same name. With this mobile application we intend to create a different tourism experience that addresses to visitors that are willing to take the challenge of discovering the city of Bucharest in a different way. Study the impact of “Bucharest – Play the story” -on-line version and analyze the competition.

Business Model Flyer

Aplicația de mobil “Bucharest – Play the Story”
După lansarea jocului “Bucharest – Play the story”, INCDT intenționează să dezvolte și să lanseze aplicația mobilă cu același nume. Prin această intermediul acestei aplicații se dorește crearea unei experiențe turistice diferite pentru vizitatorii care doresc să descopere orașul. Studierea impactului versiunii on-line a jocului “Bucharest – Play the story” și analiza competiției
Model de Afacere

PARTNERS MEETINGS

TOURBAN Project Fourth Meeting Held in Den Helder, Netherlands Between The Dates of 10th-11th of April, 2018.

The last project meeting of TOURBAN starts at Den Helder Library which is a spectacular atmosphere to held a project meeting. After a warm welcome by host partner the meeting starts with what should be included in a training program on how to apply games in tourism services using mobile devices according to their own game experience.

The main goal of this IO3 is to develop a training program through a structured set of tasks enabling the learner to develop a new set of skills and Game knowledge literacies. These tasks will enable to learn how to implement games at educational level applied to a tourism service.

The Training program fosters personal knowledge management and resource network building and Social Media tools allow instructors (teachers) to improve knowledge exchange, which supports their individual’s personal knowledge and resource management and contributes to the personalization of learning processes.

Videos of Presentations

Meeting Minutes – Signature List

IO3 Game Flyers

TURKEY: KONYA CITY GAME
LET THE GAME BEGIN
Konya game has 3 levels. The first level name is exploring the city, second level name is imaging the city and the third is designing the city. All three levels have the same requirements.The mission is to realize city’s architectural continuity and entirety. The game’s story is delivered by facebook admin with facebook messenger. The players who want to discover the city’s unknown features and so they can learn the city’s own identity. This feeling can encourage players to continue to exploration.

Turkey Game Flyer

ITALY: GAMMO – GAMING MODENA
A GAMING EXPERIENCE TO EXPLORE MODENA AND ITS TRADITIONS
The main aim of the GAMMO game is to guide the visitor in a special experience, that s/he would not be able to make by watching TV programmes or visiting the city in a traditional way, guided by tourist books, or following city posts and tourist signs, following a guided tour or downloading and reading the history and traditions of Modena from institutional websites. GAMMO can bring you to live a few unforgettable days experiencing talks with local people, local traditional food, local heritage, motors and music.

Italy Game Flyer

ROMANIA: BUCHAREST- PLAY THE STORY
The aim of the “Bucharest – Play the Story” game is to create new experiences for tourists and to help them discover, in a funny and innovative way, new information about culture and history of the city. Under these circumstances, the person who would like to join this game will find out about the historical development of the Bucharest city and will discover a tourist asset representative for each historical period. The game is composed from 6 levels, associated to 6 tourist assets included in the game.

Romania Game Flyer

4th Project Meeting in Den Helder, 10-11th of April, 2018

TOURBAN Project last meeting will be held in Den Helder, Netherlands. In the meeting IO4, Business Model Canvas of each partner country will be discussed. Each partner has to develop a business model either based in their game in IO3 or in any other approach for the tourism sector”. What we need to make certain in Den Helder meeting is each partner’s approach (game based or a new one).

Two consolidated methodologies Design Thinking and Canvas Lean are used to develop the training program in IO4. The innovation is on how they will be applied to education service design.

Continue reading “4th Project Meeting in Den Helder, 10-11th of April, 2018”